Design+Strategies+and+Perspectives

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After defining the project goals and doing a site analysis, you can enter to the design phase. The design issues tha you must take in consideration are grouped here as 4 realms of the forest garden which will be later integrated to different design stages.

in time: horizon-scenario-phase in space: habitat-pattern-patch || succession dynamics || -Linear succession to a horizon -Rotational mosaics -Gap successions -Patch dynamics: the ever present now || -Guild build -Crops only -Random assembly
 * **Realms of forest garden design** ||  ||   ||
 * Infrastructure || garden spaces, features, functions, elements ||  ||
 * Vegetation architecture || habitat design ||  ||
 * Vegetation dynamics
 * Social structure || guild and poly-culture design || 1. plants to ecosystem:

2. ecosystem to plants: -Habitat mimicy -Habitat invention -Habitat co-optation || The stages of design are: Design concept, Schematic design, Detailed design and Patch design

-get inspired by pattern language -get inspired by other gardens -choose a concept idea or 'Seed crystal' || 2. horizon habitat, architecture, species, patterns || -start with the most difficult and the essentials -play with layouts -pattern patches -sceme your succession( horizon time, site preparation, succession timeline and patch diagrams) -budget ||
 * **Design stages** ||  ||   ||
 * 1.Concept || the organizing idea: how where when || -record initial thoughts
 * 2.Schematic design || Roughing it: 1.size, shape, relative location of infrastructure
 * 3.Detailed design || nitty gritty (practical details) ||  ||
 * 4.Patch design ||  ||   ||